Houdini Procedural Modeling

29.4. - 10.5. 2024
2 / 13 participants New
English
10 days
Beginner to intermediate
Cesky Krumlov, Czech Republic

288€

per artist


1 322€ + 277€ VAT

per artist

Registration Open
* Discounted price for Czech artists after deduction 1 312€ off (82%) from government funds.
** Price applies to all non-Czech artists without funding opportunities from Czech Government.
21% VAT is deductible for VAT payers in the EU.

The course provides a comprehensive, in-depth understanding of procedural modeling in Houdini, focusing on practical skills you can apply to your projects. The course prepares you to create procedural models for various purposes, including integration into game engines.

On completion of this course, you will

  • Gain a good understanding of the core concepts of Houdini and proceduralism.
  • Be able to develop simple procedural workflows
  • Learn how to troubleshoot a workflow
  • Fix problems independently, allowing you to further learn Houdini by yourself.
  • Create your own Houdini Digital Asset (.otl)

About the course

This lab is designed for technical artists, modelers or environment artists who wish to leverage the power of procedural modeling in Houdini.Learn a range of geometry creation techniques, encompassing common polygonal operations, UVs, curves, to point clouds, VDB volumes, instancing, scripting and more.

The level always has to be somehow adjusted depending on the participants and, as a teacher, Vincent is used to that. Some participants have no experience with Houdini and struggle with the hotkeys. But they learn a lot in two weeks and get to create many things nonetheless. Others have experience with the software already and come with the expectation to acquire or develop knowledge in specific areas: architecture, vegetation, world building. In the first week, the goal is to share as many techniques as he can so everybody feels empowered with Houdini’s broad range of tools. The second week is for personal projects. This is your chance to squeeze every bit of knowledge from Vincent. He would be happy to assist you in your project journey. Different people will tackle this differently depending on their skills/interests. That’s the beauty of Houdini! Don’t hesitate if you have any more questions to reach out to us and propose topics that you want to explore.

Upon completing this course, you will be able to craft procedural models —both organic and hard surfaces— that can be easily modified and duplicated to generate variations. Turn your creations into Houdini Digital Assets, ready for import into a game engine.

 

How it works

Course format
The lab combines traditional lectures with hands-on exercises. Throughout the course, you will be encouraged to work on your own project using techniques learned in class.

 

Prerequisites
This lab is open to everyone familiar with 3D content creation or nodal systems. Technically-inclined artists or artists with prior Houdini experience will be able to build sophisticated systems for environments and level design.

Lesson plan

1. Introduction to Procedural Modeling 

  • A brief overview of procedural modeling in Houdini.
  • Understanding the benefits of procedural modeling for technical artists, modelers, and environment artists.

2. Geometry Creation Techniques 

  • Exploring common polygonal operations in Houdini.
  • Introduction to UVs, curves, point clouds, and VDB volumes.
  • Hands-on exercises to practice each technique.

3. Instancing and Scripting

  • Overview of instancing techniques for efficient scene population.
  • Introduction to scripting for procedural control.
  • Collaborative scripting exercises to reinforce learning.

4. Crafting Procedural Models 

  • A hands-on session to apply learned techniques in crafting both organic and hard surface models.
  • Troubleshooting common issues and challenges in procedural modeling.

5. Houdini Digital Assets 

  • Understanding the concept of Houdini Digital Assets (HDAs).
  • Converting procedural models into HDAs.
  • Testing and importing HDAs into a game engine.

6. Final Project and Review 

  • Participants will work on a final project to create a complex procedural model.
  • Peer review and feedback session.

Who is it for

Equally suited for avid learners as well as more experienced artists who wish to hone and/or diversify their skill sets. The course is for CG artists to embrace Houdini as either:

  • beginners for whom it’s a new VFX tool or,
  • strengthen skills and understanding for those who already have some experience with Houdini.

Where will this get you

All participants will get well-respected qualification within the industry, demonstrating you’ve studied an industry-based course under expert supervision and have the practical, hands-on skills to continually growing as a professional studios are looking for.

Catch the list of studios at the end of the Houdini Game Reel.

Fees and funding

Fees

Czech artists: 288€
All other artists: 1 322€ + 277€
21% VAT (VAT is deductible for VAT payers in the EU countries)

The fee covers participation in the course. It doesn’t cover accommodation, meals, and travel.

Approximate living costs during your stay in the Czech Republic:

  • Accommodation at the venue: 25 EUR / night
  • Breakfast at the hotel – 7 EUR
  • Restaurant meal between 5 – 10 EUR
  • Grocery in general – 50 EUR per person a week

Funding for Czech employees and freelancers

Czech Labour Office (Úřad práce) offers to cover up to 85% of the course fee within the so-called POVEZ II project (Support of Vocational Training for Employees II). See the details and conditions here.

Cancellation Policy

  • In the case of cancellation 6 weeks or more before the course starting date, the whole fee (course fee, or course fee + accommodation) will be refunded minus 150€ admin fee.
  • With less than 6 weeks‘ notice, 50% of the total course fee will be refunded.
  • If cancellation occurs in the final 30 working days before the starting date, no refund will be given.
  • However, we will consider transferring the fees to another course (conditional upon vacancies) but a 20% cancellation fee will be charged if this change will be made in less than 4 weeks before the course starting date.
  • We reserve the right to cancel a course if fewer than 4 people are enrolled. In this case we can transfer your fees to any future course or refund the fees you have paid in full.
  • Refunds will be paid within 2 weeks after receiving your full bank details.

Direct interaction
with world class
mentors from top
studios

Our Mentors

More than
800 students from
32 countries

Show all testimonials
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The Houdini course is lead by a real-life professional working on a daily basis with the world leading VFX projects, such as Hollywood movies or Netflix shows. The teaching center is located in historical and beautiful Cesky Krumlov, South of Czech Republic. The conditions are excellent and two weeks are a substantial dose of training to get you stareted with Houdini. Keep in mind it's still only the beginning of a much longer learning process.
The Houdini course is great way to get general knowledge of FX in Houdini and to set you on the path of deeper understanding how things work under the hood(ini).
A nice place to start with Houdini, which gave me the basics to continue on my own to develop my knowledge and skills in Houdini.

288€

per artist


1 322€ + 277€ VAT

per artist

Registration Open
* Discounted price for Czech artists after deduction 1 312€ off (82%) from government funds.
** Price applies to all non-Czech artists without funding opportunities from Czech Government.
21% VAT is deductible for VAT payers in the EU.
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