Vincent Fortin

Houdini Procedural Modeling
Animal Logic Eidos ILM Rodeo FX Ubisoft

Houdini technical artist with a focus on FX and procedural content creation for film, games, AR/VR and live events. Vincent worked for game projects such as Assassin’s Creed, Far Cry, Deus Ex Mankind Divided, Rise of the Tomb Raider, Shadow of the Tomb Raider. Among film projects, Pirates of the Caribbean, The Legend of Tarzan, Riddick, Pacific Rim, 300, Fantastic Four and many more.

Vincent is experienced mentor providing training for artists from MPC, Framestore, RodeoFX, Method Studios, Cinesite, Digital Dimension, Digital District, Ubisoft, Electronic Arts, WB Games, Gameloft, Eidos.

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Mentored labs & courses

Houdini Procedural Modeling

New
Vincent Fortin
Animal Logic, Eidos, ILM, Rodeo FX, Ubisoft
29.4. - 10.5. 2024
10 days
Beginner to intermediate
2 / 13 participants
English
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