
Art Direction Track
Define the world’s visual logic. Populate it with characters that belong.
Define the world’s visual logic. Populate it with characters that belong.
Per artist
Per artist
Commit to the track. Or start with one.
Generative tools can now produce visual content at scale. The result is an oversupply of aesthetically competent images with no dramatic coherence — worlds that look good but say nothing.
Character design is no longer constrained by execution. With generative tools, polished visuals can be produced instantly and at scale. The result is a flood of characters that look good but feel the same.


Art direction is not about making things look good. It is about making visual decisions that carry meaning — about the world, the story, and the characters. The real gap is not visual skill, but the ability to shape meaning, make choices, and collaborate on a film.
Most character designers focus on style and execution. Very few can define identity — creating characters that are grounded in story, world, and purpose. The real gap is not drawing skill, but intentional design decisions that give a character meaning.
This Track addresses both: first the world that defines what belongs, then the characters that prove you can populate it with intention.
Art direction from reality to fantasy. You begin outside the studio — field research, studying architecture, materials, spatial rhythm, cultural detail. You translate observation into a cohesive fantasy world with defined rules, visual hierarchy, and material logic.
WHAT WE TRAIN
How an art director thinks — starting from real-world observation and turning it into a system of visual decisions that keeps a film coherent, intentional, and readable. Experience a studio-like field assignment: working on location, gathering references, making choices, and shaping a fantasy world from reality.
Character design as a system. You design characters that belong inside the world you built. Real-world observation — posture, clothing systems, material culture — informs a lineup with cultural consistency, silhouette clarity, and functional identity.
Characters designed without a world float. Characters designed inside a world belong. By Week 3, you have a complete set of visual rules. Every character design decision is grounded in something specific. The lineup does not illustrate — it inhabits.
WHAT WE TRAIN
Character as a design system — not an illustration, but a functional identity that holds across production and stays legible in any context. Designing characters that fit a world — including direct continuity from the art direction work in Week 1–2.
An art director in production — the person who knows why every visual element exists and can defend that in front of a producer. A character designer with a portfolio that shows systems thinking — read as experienced, not just talented. Able to define and direct character design choices for story and world even when working with generated output, guided by judgment, not just execution.
A fully developed fantasy world system AND a character lineup rooted in that world. Two portfolio pieces that read as one coherent vision — the kind of work that signals art direction readiness, not just drawing skill.
A non-refundable deposit of $500 secures your place upon acceptance and is applied toward tuition. The remaining balance is due 6 weeks before program start.
Can’t make it? You may transfer your registration to another run or future season at no additional cost if requested 6+ weeks before start. Transfer fee of $150 applies between 3–6 weeks. Transfers are not available under 3 weeks.
If Anomalia cancels a program, you receive a full refund including deposit, or may transfer to any available program at no cost.
We recommend booking flexible travel arrangements until final confirmation is issued 6 weeks before start. Anomalia does not reimburse flights, accommodation, or other travel expenses. We strongly recommend travel insurance.
Questions? Contact us.
Location & facilities
Kutná Hora is a city in the east of Prague in the Czech Republic. It is famous for the Gothic St. Barbara’s Church, featuring medieval frescoes and flying buttresses. ANOMALIA boot camps take place at the Central Bohemian Gallery (GASK), a gallery of modern and contemporary art located in the unique premises of the former Jesuit College.
Per artist
Per artist
Every track is built from two bootcamps that run back to back. You can register for the full track — or for either bootcamp individually at its standalone price.
Track participants get scheduling priority. If you register for a single bootcamp, your spot is confirmed on a remaining-availability basis. Either way, you work with the same mentors, under the same production constraints, with the same group size of twelve.
Each bootcamp also available individually:
Track participants have scheduling priority. Individual spots confirmed on remaining availability.
Typical Total Cost (US PARTICIPANTS)
$6,540–$7,350: Tuition ($5,100) + round-trip flights ($600–$1,200) + 21 nights accommodation ($840–$1,050).