William Buckley

UNREAL ENGINE 5: Animation Filmmaking Lab

Animation Director, recently promoted to Character Director, Bill Buckley, has been working as a developer in the video game industry since 2005. His roles have included Senior Animator, Story Artist, Writer, Digital Cinematographer, and Concept Artist, and he is currently at First Contact Entertainment. Having worked on popular titles for companies such as THQ, Disney Interactive, Limbic Entertainment, SCEA, Activision (Neversoft and Infinity Ward), and Starbreeze Studios, Bill’s resume includes significant titles such as Tony Hawk’s Proving Ground, WWE SmackDown! vs. Raw, NBA Live 07, Disney’s Club Penguin, 8 Guitar Hero titles, Call of Duty: Ghosts, Call of Duty: Infinite Warfare, John Wick: The Impossible Task in VR, ROM: Extraction, Firewall: Zero Hour and, most currently, Solaris Offworld Combat

Bill is also a lecturer, mentor, and teacher of animation and game development both in the United States and overseas.

Mentored labs & courses

UNREAL ENGINE 5: Animation Filmmaking Lab

New
William Buckley
15. - 26. 5. 2023
10 days
Unreal Engine fresh user to an intermediate
English
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