Jason Osipa

AI–POWERED TOOLS AND PIPE DEV. FOR GAME AND FILM PRODUCTION
Griptape

Jason Osipa is a pioneering force in animation technology, renowned for his groundbreaking contributions to facial rigging, procedural animation, and pipeline development. With a career spanning over two decades, Jason has consistently been at the forefront of technological shifts in the industry—whether transitioning from 2D to 3D or now harnessing AI to redefine animation workflows.

Currently leading AI tool development at Griptape, Jason is focused on making AI practical and artist-controlled, rather than just a flashy gimmick. While much of the industry is chasing diffusion models and flashy, undirectable AI demos, Griptape is taking a different approachbuilding smart, adaptable tools that integrate AI into real production pipelines without replacing artistic control.

His work revolves around developing AI-powered pipelines and frameworks that put artists and developers in charge, ensuring AI serves as an amplifier of creative intent rather than an automated replacement. The open-source, Python-based framework Griptape is building allows studios and individuals to plug AI into workflows securely and efficiently, unlocking its true potential beyond hype-driven experiments.

From developing simulation and dynamics tools in Softimage before they existed to automating workflows at Paramount/Nickelodeon, Jason has always tackled the “impossible.” His blend tapering innovation revolutionized facial animation, while his procedural awareness system has been a staple in EA titles for nearly two decades.

At ANOMALIA 2025, Jason will deliver the first-ever AI Tools Development Lab, mentoring animators and developers in how to build and control AI-powered tools—not just use them. With a deep understanding of both artistic and technical realms, he is uniquely positioned to guide the next generation in shaping AI’s role in animation.

Board

Mentored labs & courses

14. - 25. 7. 2025
10 days
4 / 12 participants
English
Litomysl, Czech Republic
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