Bruno is an experienced FX TD who worked over 15 years in the CG industry on virtual reality and on animated and VFX movies around the world.

Upon graduating as an engineer, Bruno continued his training in the Department of Arts and Image Technologies at the University Paris 8 to deepen his knowledge in computer graphics.

After working several years as a product specialist for virtual sets, augmented reality and virtual reality, he specialized in the simulation of physical effects and worked abroad for different studios such as Mac Guff, Ilion Animation Studios, Double Negative and ILM.

He then spent three years teaching Houdini for FX at ArtFx in Montpellier, and ATI at Paris 8 university, and is now sharing his knowledge and experience with students around the world.

Mentored labs & courses