The course provides an opportunity to develop basic 3D animation skills and workflows as the first step toward 3D character animation expertise as it is expected in todays world of digital animation. It boosts your character animation skills in 3D and as such it is an opportunity to enter animating in 3D for 2D animators.
How it works
You will be introduced to the Maya software and to 3D character animation through a series of exercises. Focus is on body mechanics and physical action during this basic training.
The course provides participants with dedicated and intensive time and space for learning by doing under a direct supervision of an experienced industry professional. Morning lectures and/or demos combined with quick animation exercises with exact deadlines. Afternoons are dedicated to lab time and personal one-on-one guidance between an animator and a visiting supervisor. The classroom is available at all times.
Develop basic skills and competencies in 3D character animation.
Lectures: 20 hours
- GUI, Orientation, Primitive Shapes, Graph Editor, Display Layers, Timetable, Set a project, Preferences,
- Attribute editor, Outliner, Grouping, Parenting, Ghosting, Hiding and showing objects,
- Camera, Playblasts,
- Deformers, Constrains, Import audio,
- Path animation, Editable Motion Trail, Animation Cycles,
- Use set driven keys,
- Grouping / Parenting, Hypergraph
Exercises: 60 hours
- Ball Bouncing across the screen / car racing,
- Pendulum / Pendulum with a ball,
- Ball in an obstacle course,
- Flour Sack jumping / running,
- Flour Sack jumping off a pool board,
- Character Walk, Character being hit by something simple (ball, brick, book)
Final project evaluation/assessment: 30 minutes
Who is it for
2D animators, animation students, 3D artists, biginners level
minimum of 15 participants
- Prior experience animating 2D or stop-motion characters (minimum 1 year)
- Prior self-study of classical animation principles
- Working knowledge of any given digital animation tool (Adobe Flash, AfterEffects, Toon Boom Studio etc.)
- Openness to learning new approaches and topics
- Communication skills in English
- Portfolio of previous professional and/or personal work (any)
- Priority given to artists with motivation to work in animation film
- Motivational letter – Emphasis on career motivation and vision