The main goal of the course is to cultivate animator’s acting chops with a language for describing characters with clear, simple, and specific acting. Often animators fall victim to the tendency to make a character move, but without a definite reason and/or context attached to an emotionand other characters in a scene.
How it works
Before jumping into making the character move, an animator needs to know/decide as much as he or she can about the identity of the character. Nailing down these attributes and sticking to them will inform everything about how they will be posed, gestures they will make, and how they will ultimately move. Direct / indirect, strong / light, sudden (quick) / sustained, etc. These are explicit choices we can make for every character before a pose is created.
Taking a look at lots of live-action references, we will use this language to describe and interpret acting for ourselves, and for other animators during actual live acting assignments based on real scripts which will be acted out by the animators in front of other participants serving as the audience.
Animators will then take the acting experience and recorded video reference into Maya and focus on blocking of the acting itself as a real animated shot in 3D.
Develop advanced skills of 3D character animation acting.
- Reasons for Good vs. Bad Animation
- Importance of emotional/thinking characters
- Clarity in your acting choices
- Rhythm/timing in animation
- Importance of stopping. Ease in and overshooting
- The importance of getting your eye animation correct
- Basics of lip sync
- Controlling the audience’s focus
Theory: 20 hours
Excercises: 60 hours
Final project evaluation/assessment: 30 minutes
Who is it for
- Beginner animators with working knowledge of Maya
- Intermediate 3D character Animators seeking to boost their acting skills
minimum of 15 participants
- Working knowledge of Autodesk Maya with particular focus on animation tools
- Prior experience animating CG characters (minimum 1 year) OR taking INTRO TO 3D CHARACTER ANIMATION COURSE
- Openness to learning new approaches and topics
- Communication skills in English
- Portfolio 3D character animation works
- Working knowledge of Autodesk Maya
- Motivation letter – emphasis on career motivation and vision