
Narrative Design For AAA Games
Master Game Narrative Writing: Command the Art of Compelling Storytelling
Play Introduction VideoMaster Game Narrative Writing: Command the Art of Compelling Storytelling
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This two-week intensive boot camp dives deep into game writing and narrative design, equipping participants with the skills to brainstorm, structure, and develop compelling video game narratives. Starting with the fundamentals, participants will collaborate in fast-paced writer’s rooms, exchanging ideas, refining concepts, and developing their own video game pitch—complete with premise, plot, characters, worldbuilding, mechanics, sample scripts, and more. This is a high-energy, hands-on, and immersive experience—challenging, rewarding, and essential for anyone looking to break into game writing and narrative design.
This boot camp is designed for aspiring and experienced game writers, narrative designers, and storytellers who want to:
While the lessons will be published later, it’s safe to say that they will range from writing and narrative design basics, like plotting out a game story in tandem with game design, to more advanced game writing concepts, like three-dimensional brainstorming and achieving effective emotional immersion through game dialogue.
As a game writer, narrative designer, and narrative director, Adam has a decade and a half of experience creating game narratives, designing mechanics at the nexus of design and narrative, creating emotionally resonant and relatable characters through looking both inward to the self and our personal struggles and successes to outward at the world and its current social and political themes, to writing successful, engaging, and nuanced scripts for all aspects of games.
This lab aims to transfer Adam’s knowledge, understanding, and practices to those who seek to absorb that experience and use it to create something of their own, something new for them to own and utilize towards their future success.
Each day will start with a bonding exercise related to an aspect of narrative design and game writing. The primary purpose is to build relationships among participants so that they can quickly become comfortable with one another and shed their social anxieties.
Next, we’ll host an hour—to two-hour lesson each day focusing on a different aspect of narrative design and game writing. That lesson will be relevant to each participant’s work later that day, and they will be given an assignment immediately following the lecture.
Afterward, the participants will form a writer’s room. The first half will see them discuss the assignment parameters and begin brainstorming, supporting each other in developing their own individual ideas through pitching and discussion. The second half will see them working individually on their assignments while supporting each other when needed.
The following day after an assignment is granted will generally be a working day. Students will have a chance to pitch their assignments, peer review, gain feedback, rewrite, and revise in real time. The cycle will start again the next day.
At the end of the lab, participants should have a robust and solid video game pitch with a narrative focus that they can utilize to build their portfolio and as sample work as they look for narrative jobs within the games industry.
Prerequisite
None, however a basic understanding of the concepts of game writing, narrative design, and game design is helpful. Basic understanding of general story structure, character journeys, etc., will go a long way.
Czech artists: 300€
All other artists: 1 677€
The fee covers participation in the course. It doesn’t cover accommodation, meals, and travel.
Czech Labour Office (Úřad práce) offers to cover up to 82% of the course fee. See the details and conditions here.
Apartments U Vlašského Dvora (600m from the GASK training centre) – Accommodation in spacious multi-bed apartments in the city centre.
Libušina Villa (750m from the GASK training centre) – Accommodation in double, single rooms of hotel type:
How does it work?
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Every year Animation Career Review ranks the best animation schools from nearly 200 considered choices across the globe.
ANOMALIA is pleased and proud to share that we have been ranked by Animation Careers and listed in the category of professional programs as: