UNREAL ENGINE 5: Create Cinematic Previs

Harness Previs as the Catalyst for Cinematic Storytelling

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14. - 25. 7. 2025
4 / 12 participants New
English
10 days
Litomysl, Czech Republic

351€

per artist


1 950€

per artist

Registration Open
* Discounted price for Czech artists after deduction of 82% from government funds.
** Price applies to all non-Czech artists without funding opportunities from Czech Government.
21% VAT is deductible for VAT payers in the EU.

This intensive, project-based boot camp is designed for filmmakers and CG artists looking to master cinematic previsualization (previz) and storytelling using Unreal Engine 5, Maya, After Effects, and Premiere. Under the mentorship of a Hollywood studio supervisor, participants will learn how to translate story ideas into polished 3D layouts and dynamic previz sequences while collaborating with directors, producers, and animators.

This boot camp is for intermediate to advanced filmmakers and CG artists with 3D animation experience who want to refine their cinematic storytelling and previz skills for film and gaming industries.

On completion, you will learn and achieve

  • Filmmaking Principles – Shot composition, narrative structure, and visual storytelling for compelling cinematic sequences.

  • Previsualization & 3D Layout – Transform animatics into detailed previz to enhance production planning.

  • Software Integration – Seamlessly use Maya, Unreal Engine 5, After Effects, and Premiere to develop and refine sequences.

  • Real-World Production Workflows – Gain hands-on experience assembling, animating, and fine-tuning professional-quality previz.

  • Industry Best Practices – Adopt professional workflows, pipeline management, and collaborative techniques used in studios.

  • Portfolio Development – Produce high-quality previz sequences to showcase to employers or clients.

 

 

Lesson plan

Week 1

  • Day 1
    Lecture / Intro to Previs and the “Director”, cinematography, composition, Cameras 101
    Exercise / Research directors/cinematography – Sequence Pipeline
  • Day 2
    Lecture /Animatic
    Exercise / Animatic in Premiere, gather assets, sound clips, scores
  • Day 3
    Lecture /Assets
    Exercise / Environment kit-bash & Asset assembly (Maya & Unreal)
  • Day 4
    Lecture /Unreal pipeline
    roundtrip Maya to Unreal + roundtrip Unreal to Maya
  • Day 5
    Lecture / Layout
    Exercise / Camera blocking and layout (3D Boards)

 

Week 2

  • Day 6
    Lecture / Animation
    Exercise / Animation
  • Day 7
    Lecture /Cameras
    Exercise / Shot Animation, Cameras, playblasting temps
  • Day 8
    Lecture /Unreal Pipeline
    Exercise / Animation i/o to Unreal
  • Day 9
    Lecture /Lightning and Rendering
    Exercise / Lightning and rendering
  • Day 10
    Lecture / Editing
    Exercise / final Edit with Sound

How it works

The course combines morning lectures and demonstrations led by the mentor, focusing on filmmaking principles, previz techniques, and software workflows.

Afternoons are dedicated to hands-on project work, where participants apply learned concepts to assemble and render animated sequences in Unreal Engine 5.

This course is designed for participants with at least intermediate experience in a 3D package such as Blender, Maya, or 3ds Max. The focus is on authoring a dynamic car chase scene, which will be integrated into Unreal Engine. The workflow follows a structured pipeline: starting with a layout in Unreal Engine, moving into a 3D authoring tool for animation, and finally returning to Unreal Engine for finalization. The “middle ground” step—animating the scene in a 3D tool—is optional, depending on the artist’s role in the pipeline. The mentor will provide guidance on using Maya for animation, but participants are free to apply the same principles in their preferred 3D software. Those who prefer to stay within Unreal Engine can also animate directly in the engine. This course offers flexibility while ensuring a solid understanding of the complete workflow. Join us to refine your skills and bring cinematic sequences to life!

This residential experience fosters a community of like-minded artists, promoting both hard work and enjoyment, and accelerating skill development beyond what is typically achievable in online settings.

Who is it for

This workshop is tailored for:

  • Filmmakers and Directors: Individuals seeking to enhance their skills in cinematic storytelling and previz using Unreal Engine 5.

  • CG Artists and Animators: Professionals aiming to integrate their 3D animation skills into a real-time engine for film production.

  • Previz Artists: Those looking to refine their techniques and adopt industry-standard workflows in previz production.

  • Game Developers: Developers interested in applying cinematic techniques to enhance storytelling within games.

  • Creative Professionals: Artists eager to collaborate in a studio-like environment and learn from top industry mentors.

Prerequisite
  • Prior Skills: Intermediate to advanced experience in 3D animation and familiarity with Unreal Engine.

  • Knowledge: Understanding of filmmaking principles and storytelling techniques.

  • Technical Requirements: Proficiency in software such as Maya or Blender, and the ability to integrate assets into Unreal Engine 5.

  • Willingness to Collaborate: Openness to teamwork and constructive feedback in a collaborative setting.

Fees and Funding, Cancellation Policy

Fees

Czech artists: 351€
All other artists: 1 950€

The fee covers participation in the course. It doesn’t cover accommodation, meals, and travel.

Approximate living costs during your stay in the Czech Republic:

  • Accommodation at the venue: 25 EUR / night
  • Breakfast at the hotel – 7 EUR
  • Restaurant meals between 5 – 10 EUR
  • Grocery in general – 50 EUR per person a week

Funding for Czech employees and freelancers

Czech Labour Office (Úřad práce) offers to cover up to 82% of the course fee. See the details and conditions here.

Cancellation Policy

  • In the case of cancellation 6 weeks or more before the course starting date, the whole fee (course fee, or course fee + accommodation) will be refunded minus 150€ admin fee.
  • With less than 6 weeks‘ notice, 50% of the total course fee will be refunded.
  • If cancellation occurs in the final 30days before the starting date, no refund will be given.
  • However, we will consider transferring the fees to another course (conditional upon vacancies) but a 20% cancellation fee will be charged if this change will be made in less than 4 weeks before the course starting date.
  • We reserve the right to cancel a course if fewer than 4 people are enrolled. In this case we can transfer your fees to any future course or refund the fees you have paid in full.
  • Refunds will be paid within 2 weeks after receiving your full bank details.

Accommodation

European Training Centre Litomyšl  

Accommodation in hostel-type rooms directly in the building of the training centre.

  •  Price per bed: 530 CZK / night 

 How does it work?  

  • After mutual confirmation, we will book your accommodation in the training centre.
  • Payment is made directly to the host before the end of your stay. 

Direct interaction
with world class
mentors from top
studios

Our Mentors

What
participating
artists
say

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I very recommend this Houdini course mostly for people who need basic overview of the software to be able smoothly continue with personal development.
Great atmosphere and knowledge sharing between students and professors, both professional and human. Good introduction to Houdini, giving solid bases to approach Houdini at home by yourself.
The lab like intensive nature of the course is quite different from most and I think very helpful for learning Houdini specifically, as the absence of daily life distractions creates the time and focus to solve problems - and then create some more. Also it might be challenging to think of a better backdrop than lovely Český Krumlov.
I don't do FX often in practice, but it's my hobby, and I wanted to learn more about simulations, such as fire, smoke, and water. I thought the Houdini Advance FX Lab would be easier. I was a little worried that I might get bored, but that didn't happen. Benoit is a great mentor; he has a great attitude. I can ask anything; he explains it very well, semi-optionally. If someone still doesn't get it, he tries a different approach. Bootcamp exceeded my expectations. Character Design Labs 2023 (returning in 2024)
For me, Houdini is important because instead of working hard, I can work smart. It makes a big difference. You are more efficient. Houdini requires a different approach, which is worth it in the end. The boot camp is amazing. I don’t have to spend much time searching, trying, and learning. The mentors are really experienced and help to transfer their knowledge directly. 
I am from Spain, and I came to learn about Houdini. I am a visual artist working as a compositor, creating motion graphics mainly for UK clients. The quality of the training, the teachers, and the group are really good. The whole event was well organized. It’s kind of a holiday study, in a way. I really recommend it.

351€

per artist


1 950€

per artist

Registration Open
* Discounted price for Czech artists after deduction of 82% from government funds.
** Price applies to all non-Czech artists without funding opportunities from Czech Government.
21% VAT is deductible for VAT payers in the EU.
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