Advanced FX in Houdini

Master creating visual effects for films, video games, and commercials with the tool of the future!

Do you want to advance your career in VFX using Houdini? This course is perfect for those with some previous experience but who are passionate about VFX.

If you’re looking to grow in the VFX industry and want to work towards ending up somewhere like one of those top-tier companies, becoming an expert in Houdini is a stepping stone to get you there.

Catch the list of studios at the end of the Houdini Customer Reel.

About the course

Goals for the rigids and fluids course are progressing the participants’ understanding of the best simulation workflows in Houdini. Participants will learn how to come up with the best fracturing and fluid sourcing setups based on the type of effect that’s needed. They will learn how to form effective and efficient simulations and develop comfort in the ever-changing simulation methodologies. Finally, the end product will be processed and rendering techniques are covered.

On completion of this course you will:

  • be able to take on more difficult FX in their workplace,
  • gain valuable experience for transitioning from other software packages or roles into working with Houdini and FX

Mentor’s course introduction

Lessons Planned

  • Geometry generation of plants and fractures
    An overview of workflows in both additive and subtractive procedural modeling. Geometric data flow is honed for make way for more advanced simulations
  • Rigid body dynamics primer
    The basics of rigid body dynamics sourcing, simulation, and post processes are delved into on a technical level with a source model.
  • Rigid body dynamics application
    Participants will form unique rigid body dynamics simulations from the source geometry and learned setups. Additional layers such as particle hits will be demonstrated.
  • Pyro dynamics primer
    The full workflow of pyro dynamics, from sourcing, simulation, to rendering is covered
  • Pyro dynamics application
    Participants will form unique pyro simulations and renders. Additional layers such as sparks and embers will be demonstrated.
  • Fluid dynamics primer
    The full workflow of medium range (human sized splash) fluid dynamics is covered to the rendering phase.
  • Medium range fluid dynamics application
    Participants will simulate unique splashes
  • Additional fluid elements, mist, whitewater, bubbles
    Lectures on the augmentation of fluids with additional particle and fluid simulations
  • Fluid rendering and compositing
    The rendering and compositing process for fluids and the layering of additional elements
  • Fluid element and rendering application
    Participants will augment and render/finalize their fluid

Why this is a residential and not online course

The advantage of this course, as compared to online training, is that you will get direct interaction with the mentor, with dedicated answers, tailored to your needs. This will not only give you the chance to build on your own strengths quicker, but also to lean out and clarify immediately the concepts that would otherwise take days to grasp.

You will also benefit from a strong interaction with other students. Having different views on how to tackle a problem is key in learning this software, as more often than not, there are many different ways to achieve the same thing in Houdini. So this will give you the chance to challenge yourself with each other and learn faster and more efficiently.

Who is it for

The course is equally suited for avid learners as well as more experienced 3D/VFX artists who wish to hone and/or diversify their skill sets.

We require:

  • Familiarity with the Houdini GUI as well as a basic understanding of 3D graphics and film-making or animation.
  • Participants should be familiar with the Houdini GUI.

Preferences would be given to those registered for both Houdini courses; Houdini for 3D Artists and Advanced FX in Houdini

Where will this get you?

All participants will get well-respected qualification within the industry, demonstrating you’ve studied an industry-based course and have the practical, hands-on skills studios are looking for.

You can consider junior level opportunities as 3D artist on completion of the course.

Our students go on to work in many areas of the industry. See some of their success stories.

Fees and Funding

Fees: 1 500 EUR

The fee covers the fee of the course. It doesn’t cover accommodation, meals, and travel.
Approximate living costs during your stay in the Czech Republic:

  • Accommodation at the venue: 12 EUR / night
  • Breakfast at the hotel – 5 EUR
  • Restaurant meal between 5 – 10 EUR
  • Grocery in general – 50 EUR per person a week


Funding for Czech employees and freelancers

Czech Labour Office (Úřad práce) offers to cover up to 85% of the course fee within the so-called POVEZ II project (Support of Vocational Training for Employees II). See the details and conditions here.


Cancellation Policy

The fee of 50% off the course price applies when canceling 45 days before the start of the course into which one gets accepted.

19. - 30. 10. 2020
10 days [80 hours]
2 / 12 participants Last Seats
Intermediate to advanced
Litomyšl, Czechia

1 500 EUR

per participant