How it works
Through a series of lessons and specially prepared exercises, you’ll deepen your current knowledge and gain the skills required of a 3D graphic designer. You’ll also become familiar with the technical procedures of 3D graphic design production and the specifics of studio work.
You work on individual creative projects of their own in the following fields: product design/automotive, game design, cartoon design, VFX, Arch-Viz, motion graphics. The final project showcases the skills you acquire along the way – this is a “calling card” toward securing future jobs at advertising, animation, game, and architectural studios.
The course will be led mainly using Cinema 4D and Houdini software. But the main goal will be to give participants a broader view of the basics of 3D design through the use of other software applications and techniques.
The mentor has an individual approach to each student. The mentor will take into consideration the current knowledge and skill levels of each participant.
DATES AND TIMES
- 10 Monday and Wednesday evenings from 5 pm to 8 pm; 9th October, 14th October, 16th October, 21st October, 23rd October, 28th
October, 30th October, 4th November, 6th November, 11th November, 18th November, 20th November
- Weekend 16th – 17th November from 9 am to 5 pm
to be defined