What course did you study at ANOMALIA?
I’ve been visiting Anomala courses since 2015. From the 3d basics with David Toušek, advanced animation techniques with Rich Quade to VR animation and storytelling with Keith Lango, just to pick a few.
What are you working on at the moment? And what have you previously worked on?
Since 2017 I have been working on an animated feature film Marnie’s world, short animated film Jáma and a VR game Time Transit VR. This year in February my team and I successfully shipped our first VR game on Steam and Oculus store.
What were you doing before you started your course at ANOMALIA?
I was studying at FAMU (Film Academia in Prague) in the department of animation.
How quickly after completing your course did you secure your first job?
When I was taking part in Anomalia for the first time I was in the final year of my studies, so I was really busy with my bachelor‘s film and wasn’t really looking for a job right away. But the earned knowledge helped me successfully finish my film.
However, it was a completely different story the next year. I got a job offer right away after the course. And I can happily say I’ve been collaborating with them since.
What lessons have you learnt during your time studying and your time working in animation, gaming, vfx?
If you put your heart into a project and do your best people will notice. It’s a cliché but it’s a really small industry, especially here in Czech.
What is your advice for those considering entering the industry?
Don’t be a dick. Do your best. Don’t underestimate the power of networking/finding new friends in the industry.
If you had to sum up your time at ANOMALIA in one word, what would it be and why?
What’s your favourite movie and why?
Finding Nemo. It still makes me cry.