Jakub Brokl, 3D animator
I had no experience with UE5, just industry-standard software such as Maya, etc. Anomalia Labs involved me in creating the Unreal Engine from scratch. I could quickly develop my skills in a professional environment with high-end professionals from abroad. These courses include not only skills but also networking. Right after the lab, I landed a job as a layout artist for an upcoming feature film. All layout work on this project is done in Unreal.